Spoolcast World Kit — visual-reference planning
Replaced the old "Cast" planning step with a broader "World Kit" stage — style anchor, cast, environments, props, screens, motion, and beat-specific refs, each with a reuse scope. Updated across the protocol and the web UI.
World Kit is Spoolcast's visual-reference planning stage, sitting between Structure outline and Screenplay. It replaces the narrower "Cast" step: cast is now just one subsection alongside Style Anchor, Environments, Props/Objects, Documents/Screens, Motion/Camera References, and Beat-Specific References. Every item carries a reuse scope — Episode, Show/subtemplate, or Format template — and there's no fixed "one character + one environment" recipe; each beat pulls whatever references it needs.
The protocol side (engine: PIPELINE.md, rules.md, contracts, action scripts) was updated to make working/world-kit.md the source of truth, with cast.txt demoted to just the cast-subsection manifest for recurring characters. The web UI was updated to match: the workflow graph now shows "World Kit" as step 05, with a planning panel for every subsection (Style Anchor pulled read-only from Project setup), per-item Share scopes, and a standalone /world-kit view. The embedded demo shows that World Kit page.
Protocol changes were authored in the engine repo (Codex); the frontend mockup was updated separately (Claude) — the web app never touches the engine repo.
stack
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